On this page
- Airships, drones and a climbing wild
- Where India stands legally
- The order of events on a spin
- Why a low wild is a good wild
- Two wilds on one reel, and electric columns
- One full spin in rupees
- The two bonus rounds
- Supercharge options at a ₹20 bet
- Builds, volatility and the cap
- Testing it before you decide
- Cloudforge free demo
- Frequently asked questions
Airships, drones and a climbing wild
Relax Gaming announced Cloudforge on 8 October 2026. The art is steampunk in the sky: an engineer in a gas mask, buzzing drones and airships floating over a cloud layer. Under that sits a grid of six reels and five rows with 20 fixed lines, and almost everything in the design comes back to one piece, the expanding multiplier wild.
Relax pitches it at casual players, with frequent small wins and rules that are easy to absorb. On the reels that holds up. You are not counting clusters or ways; you are watching lines and a number printed on each wild.
The default build returns 96.1%, the top win is 10,000x the bet, and stakes run from 0.10 to 100 in base currency. In rupee terms, a ₹50 spin has a ceiling of ₹5,00,000; your site shows its own rupee bet limits in the bet menu.
Where India stands legally
The Promotion and Regulation of Online Gaming Act, 2025 has applied since 1 May 2026 and prohibits offering, advertising and facilitating payments for online money games throughout India. Challenges to the Act are pending before the Supreme Court, and state rules also apply. Real-money play is 18+ only. Everything on this page can be tried in the free demo, which uses virtual credits.
The order of events on a spin
- Stake. All 20 lines are always in play, so you only pick the total bet.
- Thirty symbols land across the six reels.
- Wilds climb. Any wild that drops in rises up its column, adding +1x per row travelled.
- Electric reels fire. A wild on an electrified reel goes up, then down until it covers the whole column, and then its multiplier doubles.
- Lines are read. Wins run from the leftmost reel across neighbouring reels on the paylines. Each line pays only the longest match of a symbol, and different lines add together.
- Multipliers apply to any line win that passes through a wild.
The wild stands in for regular symbols. Once it has stretched over several rows, it can sit on many of the 20 lines at once, which is how one tall wild can feed several wins in a single spin.
Why a low wild is a good wild
Each wild lands carrying a multiplier and gets stronger as it rises. The rule is plain: +1x per step. Our multiplier guide compares this with other designs.
Take a wild that lands in row four of reel 2 showing x1. Three rows separate it from the top, so it gains three steps (x2, then x3, then x4) and ends as a four-cell column worth x4. A line through it that would normally return ₹15 on your stake now returns ₹60. If the same wild had dropped into row five, it would have had one more row to climb and finished at x5.
So the bottom of the reel is where you want wilds to appear. Should one appear right at the top, it cannot climb at all and simply keeps its arrival value.
Two wilds on one reel, and electric columns
Meeting wilds
When two wilds hit the same reel, the higher one moves first, then the lower one follows. Where they meet, their values multiply instead of adding. If one ends on x3 and the other on x2, you get a single column at x6. That multiplication is where the larger base game wins come from.
Electric reels
In the base game and during Extermination Spins, random reels can be electrified. A wild that lands on one climbs to the top, then spreads down to the bottom so the whole column is covered, and only then does its multiplier double. Land in row three, climb two rows, fill the reel, and the value you reached is doubled. This is how a modest wild can suddenly be worth many times a regular line hit.
One full spin in rupees
To see how it all fits, here is a spin at a ₹20 stake, with starting values chosen for illustration. Reel 3 catches two wilds, the first near the top in row two, the second at the very bottom. Reel 5 is electric and a third wild lands on it in row three.
- On reel 3 the higher wild moves first, one row up to row one, finishing at x2 if it arrived at x1.
- The lower wild climbs from row five and meets it after three rows at x4. The two multiply into one column at x8.
- On reel 5 the electric wild climbs two rows to x3, spreads down to fill the reel and doubles to x6.
- A line of matching symbols runs from reel 1 through reel 2 into the x8 column on reel 3. If that line normally pays ₹10, it now pays ₹80.
Any line reaching the x6 column on reel 5 gets that boost too. How two different wild values combine on one line that crosses both is spelled out in the rules screen, so check it in the demo before assuming a number.
The two bonus rounds
Both free spins rounds start with 8 spins and share one core idea: a global multiplier that grows each time a wild lands and applies to every later win in the round.
| Round | How to get in | Extra rule | More spins |
|---|---|---|---|
| Extermination Spins | Three scatters | Global multiplier fed by landing wilds | Three scatters give +3 |
| Eradication Spins | Two scatters plus a Super Scatter | Global multiplier, and one random reel is electric on every spin | Three scatters give +3 |
Because the global multiplier only goes up, wilds early in a round are worth the most: every win after them benefits. Relax calls the effect progressive, and in practice a round with a couple of early wilds feels very different from one where they arrive on the last spin.
The Super Scatter decides which round you get. With it, every spin of Eradication Spins has a guaranteed electric reel, so any wild landing there fills the column and doubles.
Supercharge options at a ₹20 bet
All paid options sit in the Supercharge menu, which works in the base game only. You can use one at a time.
| Option | Price | At ₹20 | Effect |
|---|---|---|---|
| Enhanced Bet | 2.5x per spin | ₹50 per spin | Extermination Spins trigger more often |
| 1 Guaranteed Wild | 3x per spin | ₹60 per spin | One wild always lands |
| Bonus Reels | 10x per spin | ₹200 per spin | Only scatters land, bonus far more likely |
| 2 Guaranteed Wilds | 15x per spin | ₹300 per spin | Two wilds always land |
| Extermination Spins buy | 80x | ₹1,600 | Straight into that round |
| Eradication Spins buy | 200x | ₹4,000 | Straight into that round |
Enhanced Bet is an ante-style option. The rules text quotes two different factors for how much it raises the trigger chance, so read the exact wording inside your casino's version. Each bonus buy price is a set multiple of your bet, and each option's own RTP is listed in the rules.
Bonus Reels is the odd one. For ₹200 a spin at a ₹20 bet, every paying symbol is removed and only scatters and blanks can appear. Line wins become impossible, but reaching a bonus becomes much likelier. It is a way to pay for speed, not value.
Builds, volatility and the cap
The default build is 96.1% RTP. The provider's catalogue also carries extra game codes with the suffixes _94, _92 and _90, and a UK code with _86, a strong hint that operators can pick weaker builds. On ₹1,00,000 played over time, the default build keeps about ₹3,900 on average; a lower build keeps more. The game info screen shows which one is running.
Relax has not published a volatility grade. The cap is 10,000x: if the running total in free spins reaches it, the round stops and pays the full amount.
Testing it before you decide
- Play 200 demo spins and note which rows the wilds land in. Bottom-row wilds should finish noticeably higher.
- Compare the final value of wilds on electric reels with ordinary ones.
- Run a few Bonus Reels spins with play money and count how many actually reach a round.
- Read the rules for each option's RTP, the bet limits and the cap wording.
Without a published volatility grade, size your stake so a few hundred spins fit your budget. A ₹3,000 budget at ₹10 a spin gives you 300 spins, enough to see both kinds of wild in action. For something with more moving parts from the same studio, compare Money Train 2.
Where Cloudforge is offered for real money
Frequently asked questions
What RTP does Cloudforge pay?
The default build runs at 96.1%. Extra game codes with the suffixes _94, _92, _90 and a UK _86 point to weaker builds as well. The game info screen tells you which one your site is running.
How do Cloudforge's wilds work?
A wild rises up its column, picking up +1x for each row it passes. When two wilds meet on one reel, their values are multiplied together. On an electric reel a wild covers the whole column and then doubles its multiplier.
How do I reach the free spins?
Three scatters give 8 Extermination Spins. Two scatters with a Super Scatter give 8 Eradication Spins, where one reel is electric every spin. In both rounds every landing wild lifts a shared multiplier, and another set of three scatters extends play by 3 spins.
What do the buy options cost in rupees?
At a ₹20 bet, Extermination Spins cost ₹1,600 (80x) and Eradication Spins ₹4,000 (200x). Per-spin options run from ₹50 for Enhanced Bet to ₹300 for two guaranteed wilds. Availability depends on the operator.
What is the maximum win?
10,000x the bet, which is ₹2,00,000 on a ₹20 spin. If free spins reach that total, the round ends straight away and pays the full amount.
How many lines does Cloudforge use?
Twenty fixed lines on a 6x5 grid. Wins begin on reel 1, each line pays just its longest run of a symbol, and separate lines add together.
Is Cloudforge available for real money in India?
The Promotion and Regulation of Online Gaming Act, 2025, in force since 1 May 2026, prohibits offering online money games in India, with challenges pending before the Supreme Court and state rules alongside. The demo here runs on virtual credits.

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